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How can I make a MegaDrive styled sound test/level select?

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TrinitroMan:
Does someone know, how to make a sound test/level select similar to popular MegaDrive games like Sonic 3 & Knuckles?
It should be compatible with nearly every decent Sonic engine for Game Maker.
(click to show/hide)By the way, which Sonic Engine for Game Maker is the most decent and the user-friendliest?Thanks in advance!

G.M.M.:
Sadly, I don't know of many sonic engines, but you may want to look at this: http://forums.sonicretro.org/index.php?showtopic=28350

Also, what part of the sound test/level select are you talking about? Selecting it or getting to it.

TrinitroMan:

--- Quote from: G.M.M. on April 01, 2012, 03:50:55 am ---Sadly, I don't know of many sonic engines, but you may want to look at this: http://forums.sonicretro.org/index.php?showtopic=28350

Also, what part of the sound test/level select are you talking about? Selecting it or getting to it.

--- End quote ---
OK, I'll try it out.
About the sound test/level select, I just need the usual (unlocking it, using the sound test for debuging, etc.)...

G.M.M.:
I would usually do something like that with variables (I don't know too much of code in Game Maker). Basically having it if a certain button is pressed, it puts one variable to 1, the pressing the next button makes the variable go to 2, etc. But when another button is pressed, it goes back to 0.

TrinitroMan:

--- Quote from: G.M.M. on April 01, 2012, 11:30:05 am ---I would usually do something like that with variables (I don't know too much of code in Game Maker). Basically having it if a certain button is pressed, it puts one variable to 1, the pressing the next button makes the variable go to 2, etc. But when another button is pressed, it goes back to 0.

--- End quote ---
I think, it will be useful, if I know, how to make the other stuff, so I'll keep it in my mind.

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