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Author Topic: Super Mario Bros. Crossover 2.0  (Read 2685 times)

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Offline JDogindy

Super Mario Bros. Crossover 2.0
« on: January 17, 2012, 09:36:59 am »
<a href="http://www.youtube.com/watch?v=lE1K9yNDNA8" target="_blank">http://www.youtube.com/watch?v=lE1K9yNDNA8</a>

Video is self-explainitory, and it does include levels based from the game in which JudgeSpear drew inspiration for MKF and SMF.

Offline Del

Re: Super Mario Bros. Crossover 2.0
« Reply #1 on: January 17, 2012, 11:44:37 am »
meh, still a ripoff with Mario levels only, lol

Offline MegaSergio92

Re: Super Mario Bros. Crossover 2.0
« Reply #2 on: January 17, 2012, 11:44:44 am »
They're even going to put skins in that update!! How awesome is that?
Typical signature stooff.

You can see me in deviantArt as Sergy92

Offline TheomanZero

Re: Super Mario Bros. Crossover 2.0
« Reply #3 on: January 17, 2012, 12:46:52 pm »
I'm a little worried that it's becoming too much like MKF . . . but I'm still excited.

Online Tiger Festival

Re: Super Mario Bros. Crossover 2.0
« Reply #4 on: January 17, 2012, 01:54:12 pm »
meh, still a ripoff with Mario levels only, lol

This.

While Super Mario Crossover is fun it still feels lackluster compared to MKF.

Also it needs Sonic and Tails.....

Offline Keiang

Re: Super Mario Bros. Crossover 2.0
« Reply #5 on: January 17, 2012, 03:49:24 pm »
While Super Mario Crossover is fun it still feels lackluster compared to MKF.
Also it needs Sonic and Tails.....
Eh, it has less material, but it's honestly more polished. I mean, the first part makes the second easier, but still.

meh, still a ripoff with Mario levels only, lol
...Since when is VIDYA GAEM CROSSOVER an original idea?

Offline G.M.M.

Re: Super Mario Bros. Crossover 2.0
« Reply #6 on: January 17, 2012, 04:52:19 pm »
Awesome, new sprite styles, new characters, and even skins! I wounder if we will be able to make custom skins like MKF.

Also it needs Sonic and Tails.....
Some people at the place where SMBC was made actually want this too, so they made something like this with lots of Sonic characters hoping to get sonic in SMBC: http://www.explodingrabbit.com/forum/threads/sonic-boll-the-sonic-on-smbc-tech-demo-tests.2543/

Click the pictures to expand and go to the link

Online Aura

Re: Super Mario Bros. Crossover 2.0
« Reply #7 on: January 17, 2012, 05:34:22 pm »
meh, still a ripoff with Mario levels only, lol

I'd say it's like a poor man's MKF, by which I mean more people's computers can handle it.

Offline Sum Gai

Re: Super Mario Bros. Crossover 2.0
« Reply #8 on: January 21, 2012, 11:48:16 pm »
Less material more polished.

Yeah that's a fair assessment.

Still it looks awesome.
Quitters never win and winners never quit

Offline EvilMariobot

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Re: Super Mario Bros. Crossover 2.0
« Reply #9 on: January 22, 2012, 06:07:17 pm »
If they'd put in the "Lost Levels", that'd make it perfect.

Offline TheomanZero

Re: Super Mario Bros. Crossover 2.0
« Reply #10 on: January 22, 2012, 08:47:29 pm »
If they'd put in the "Lost Levels", that'd make it perfect.
I agree.  I feel like the features they have now may be too much for the SMB levels.  The Lost Levels seem about right, though.

Offline Frozsoul

Re: Super Mario Bros. Crossover 2.0
« Reply #11 on: February 09, 2012, 12:24:46 am »

Offline Calvan

Re: Super Mario Bros. Crossover 2.0
« Reply #12 on: February 09, 2012, 06:10:23 am »
Dr.Wily.

YOu can play as Dr.-fucking-Wily.



MKFcraft will be back and better than ever on my 1st.

Online Tiger Festival

Re: Super Mario Bros. Crossover 2.0
« Reply #13 on: February 09, 2012, 12:03:22 pm »
*Deleted out of respect for the creator*
« Last Edit: February 09, 2012, 02:55:14 pm by Arnold Teddie Rosario »

Offline Del

Re: Super Mario Bros. Crossover 2.0
« Reply #14 on: February 09, 2012, 12:19:33 pm »
for a moment I thought they added new stages based on the GB or SMB3 games, but it was only a skin to the tilesets; the new features are nice, and Bass is certainly fun to play as, but it still gets old to play this too fast
« Last Edit: February 09, 2012, 12:32:34 pm by Del »

 

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