Author Topic: DKC Stuff  (Read 683 times)

Description: Mostly barrels

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Offline TrinitroMan

DKC Stuff
« on: September 07, 2011, 09:40:44 am »
I need help at coding following objects:
-barrels of any kind
-enemies that appaered in Bramble Blast (except Klampon and Zinger)

I also need Zinger's sounds, 'cause I'm bad at ripping sounds...

My games:
-Super Marisa World FUSION (now with poll): http://fusionfangaming.spriters-resource.com/index.php/topic,848.0.html
-Super Mario Cave Story (on hold): *no link*

Weapons: Nitro Blast, Nitro Shower
Good Point: Gets the job done.
Bad Point: Unstable.
Likes: Explosions.
Dislikes: Hyperactive People.
Quote:  “Have a blast, MegaMan!”
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What I also support:
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Offline lordcyber

Re: DKC Stuff
« Reply #1 on: September 07, 2011, 05:01:56 pm »
Barrel of any kinds.Well,I don't work with Hello Engine,but I can give you code ideas.I look the pics of of your project to estimate what have been done.
To barrels tha can be picked and throwed,I think that is a fusion between the code of the rock(tat I see in one of the screesn) with the Koopa's shell code (because the barrels roll).
To the barrels that you enter and is shot by you or is auto,is important has variables that turn on/off the player's control , gravity effect and friction effect.
As the barrells rotated frames will be in the same sprite.Is useful the variables angle(that will be used in image_index and other places), angle_speed,angle1 and angle2 (that the limits where the barrel rotate and the angle_speed change the sign)
try define them as angle1<angle2;the image_index will be floor((angle mod 2*pi)/image_number);

About the enemies of the bramble Blast,can you tell wich is the motion's pattern problem,because i think that they are similar from some enemies that are in the engine.(I'm not sure because I beat DKC2 16 years ago and the youtube videos don't give a proper idea).

Maybe is better give more info about what you need.

Offline TrinitroMan

Re: DKC Stuff
« Reply #2 on: September 11, 2011, 07:25:19 am »
Okay, I'll tell you about whch enemies I want exactly to have...
...about the barrel, I need some one who can sprite a "Super Mario Allstars"-Version of the barrel before I can really start the coding...

My games:
-Super Marisa World FUSION (now with poll): http://fusionfangaming.spriters-resource.com/index.php/topic,848.0.html
-Super Mario Cave Story (on hold): *no link*

Weapons: Nitro Blast, Nitro Shower
Good Point: Gets the job done.
Bad Point: Unstable.
Likes: Explosions.
Dislikes: Hyperactive People.
Quote:  “Have a blast, MegaMan!”
(click to show/hide)
What I also support:
(click to show/hide)

Offline EvilMariobot

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Re: DKC Stuff
« Reply #3 on: September 11, 2011, 05:39:37 pm »
Will the barrel from this be sufficient.

Offline TrinitroMan

Re: DKC Stuff
« Reply #4 on: September 16, 2011, 07:27:22 am »
Will the barrel from this be sufficient.

You...not only gave me the perfect barrel graphics, but also other graphics of Donkey Kong.
Great thanks, man.

My games:
-Super Marisa World FUSION (now with poll): http://fusionfangaming.spriters-resource.com/index.php/topic,848.0.html
-Super Mario Cave Story (on hold): *no link*

Weapons: Nitro Blast, Nitro Shower
Good Point: Gets the job done.
Bad Point: Unstable.
Likes: Explosions.
Dislikes: Hyperactive People.
Quote:  “Have a blast, MegaMan!”
(click to show/hide)
What I also support:
(click to show/hide)

Offline EvilMariobot

  • Skin Modder, Spriter, Off-And-On Level Designer, and Nitpick... uh, I mean Bug Finder
  • *
  • Posts: 1,321
  • 200266 Credits
  • View Inventory
  • Send Money To EvilMariobot
  • Reputation: +7/-0
  • Never judge a group by its assholes
  • Awards Has behaved for a whole year! (<20% warn, >0 rep, min. 400 posts) Made a topic that got 2,000 views. Created a custom character skin for any FF project (any version). Reported a significant number of bugs.
    • Awards
Re: DKC Stuff
« Reply #5 on: September 16, 2011, 05:23:34 pm »
You're welcome. Glad I could help.

Offline TrinitroMan

Re: DKC Stuff
« Reply #6 on: September 18, 2011, 06:19:00 am »
okay, I finally coded the standard Barrel.
Now I only need a Checkpoint Barrel and a Cannon Barrel.
And, of course, the barrel sounds from DKC.

My games:
-Super Marisa World FUSION (now with poll): http://fusionfangaming.spriters-resource.com/index.php/topic,848.0.html
-Super Mario Cave Story (on hold): *no link*

Weapons: Nitro Blast, Nitro Shower
Good Point: Gets the job done.
Bad Point: Unstable.
Likes: Explosions.
Dislikes: Hyperactive People.
Quote:  “Have a blast, MegaMan!”
(click to show/hide)
What I also support:
(click to show/hide)

 

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