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1.) DO NOT POST SUGGESTIONS FOR NEW FIGHTERS. Adding new fighters to an already huge roster (over 30 as of July 15, 2011) is of the absolute lowest priority.

2.) NO NEW STAGE SUGGESTIONS. All stages to be made for XFR have been decided.


3.) There is no native gamepad/joystick support. To play XFR with your gamepad/joystick, you must run a joystick-to-keyboard emulator and configure it accordingly. Please do not make any posts about the lack of native gamepad support. This is the most effective workaround to this issue.

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Author Topic: Xeno Fighters R WIP topic  (Read 1483 times)

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Offline Judge Spear

Xeno Fighters R WIP topic
« on: August 17, 2011, 09:19:35 PM »
Stage 7-A (Asteroid Belt)

<a href="http://www.youtube.com/watch?v=6tdLnwz84hM" target="_blank">http://www.youtube.com/watch?v=6tdLnwz84hM</a>
<a href="http://www.youtube.com/watch?v=RQW1Hc-QTR0" target="_blank">http://www.youtube.com/watch?v=RQW1Hc-QTR0</a>

This is formerly Stage 7 in Xeno Fighters EX. In Xeno Fighters R, this stage has become one of three final stages.

The XFR version of Asteroid Belt is mostly the same as the EX version, including the take-off sequence. Some new stuff in the R version:
*You get a foreshadowing of the all new Dreadnought Echidna, which launches stage boss Gettok from its docking bay.
*The Asteroid Belt portion is not as densely populated with asteroids. However, more enemies have been added in place.
*Gettok has some new attacks in its second phase. Overall, Gettok is now a final boss caliber encounter, with new attacks to match.
*New warp nebula effect during Gettok's fight, courtesy of BPZeBanshee.


Founder of Mushroom Kingdom Fusion, Super Mario Fusion: Revival, and Xeno Fighters R

Offline Judge Spear

Re: Xeno Fighters R WIP topic
« Reply #1 on: May 06, 2012, 05:38:06 PM »
It's time for some of the older stages to be redone to match the quality of the more recent XFR stages.

Here's Stage 1 (1942 Midway Islands) remade:

<a href="http://www.youtube.com/watch?v=1wEtoIPRYZo" target="_blank">http://www.youtube.com/watch?v=1wEtoIPRYZo</a>

Compare to the earlier version:
<a href="http://www.youtube.com/watch?v=C9JTB5tcSQ8" target="_blank">http://www.youtube.com/watch?v=C9JTB5tcSQ8</a>
« Last Edit: May 06, 2012, 05:40:47 PM by Portuguese Bowser »


Founder of Mushroom Kingdom Fusion, Super Mario Fusion: Revival, and Xeno Fighters R

Offline TheomanZero

Re: Xeno Fighters R WIP topic
« Reply #2 on: May 06, 2012, 11:38:05 PM »
It's interesting to see what's changed since 2009 and what's stayed the same.
The new version looks nicer.

Offline Judge Spear

Re: Xeno Fighters R WIP topic
« Reply #3 on: May 21, 2012, 02:08:48 PM »
Another 2009-made Xeno Fighters R stage gets a revamp:
<a href="http://www.youtube.com/watch?v=TPoDX57lSD8" target="_blank">http://www.youtube.com/watch?v=TPoDX57lSD8</a>
Compare to the older versions of Stage 1 and 2 here (you'll notice how much more manic the revamped versions are):
<a href="http://www.youtube.com/watch?v=Na19Gq5L02w" target="_blank">http://www.youtube.com/watch?v=Na19Gq5L02w</a>

The last stage that needs a revamp is Stage 3-b (1974 Vietnam). Several bosses will need to be remade as well.


Founder of Mushroom Kingdom Fusion, Super Mario Fusion: Revival, and Xeno Fighters R

Offline Judge Spear

Re: Xeno Fighters R WIP topic
« Reply #4 on: October 20, 2012, 06:41:23 PM »
Stage EX-6 (San Diego Hell)
<a href="http://www.youtube.com/watch?v=VxOHXsniHR0" target="_blank">http://www.youtube.com/watch?v=VxOHXsniHR0</a>

The final EX stage featured in Xeno Fighters R takes place in the real world. You are high over the skies of downtown San Diego, California, USA.

There is a squadron of huge bombers that is ready to lay waste to "America's Finest City", so shoot them all down! Awaiting you at the end of the stage is a stolen experimental bomber, code named "Black Heart".

Landmarks encountered:
California Interstate 5 (I-5)
San Diego High School / Balboa Stadium (Go Cavers!)
San Diego City College
San Diego Police Dept. Station
Greyhound Bus Depot
St. Vincent de Paul Village
Crosby Street Park
San Diego-Coronado Bridge
San Diego Bay


Founder of Mushroom Kingdom Fusion, Super Mario Fusion: Revival, and Xeno Fighters R

Offline EvilMariobot

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Re: Xeno Fighters R WIP topic
« Reply #5 on: October 20, 2012, 06:50:57 PM »
So, Blackheart finally has a home, then.

Offline Gladiacloud

Re: Xeno Fighters R WIP topic
« Reply #6 on: October 21, 2012, 12:06:31 AM »
Great work!
CURRENT MKF WIPS
break time

CURRENT SMFR WIP
break time

FUTURE MKF WIPS (I hope to make them, a day)
6-?: Pirates Cliff
-1-8: L?m????? ?a?ern
?-?: B????????p ??????d

FUTURE SMF WIPS

Offline Del

Re: Xeno Fighters R WIP topic
« Reply #7 on: October 24, 2012, 07:19:14 AM »
you should do a level based on this so if someone says it's a shitty game you don't get offended Kappa

<a href="http://www.youtube.com/watch?v=PUcUj6fin_4" target="_blank">http://www.youtube.com/watch?v=PUcUj6fin_4</a>

Offline TwistedReality616

Re: Xeno Fighters R WIP topic
« Reply #8 on: October 24, 2012, 08:35:24 AM »
A certain boss from Conker's Bad Fur Day would have a lot of fun with this crappy (in every sense of the word) game.

Offline Del

Re: Xeno Fighters R WIP topic
« Reply #9 on: October 24, 2012, 09:12:55 AM »
Is there anything else to be done with XFR? I read in some other topic it was done, but I don't think you've released any big video in the main youtube channel or a set final version.

 

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